it finally occurred to me that I never showed how the Create-a-Monster (CAM) bodies go together. and that's kind of the whole point of the sets. oops. please excuse the wild color imbalances between the photos. I'll try to make sure I specify which ones are true to life color. the CAM werewolf is my helper for most of these pictures.
starting at the top... here is the neck hole in the head, and the neck peg in the torso. the peg has some movement to it. it is easier to put the head on the body if you squeeze the head on the sides while you push it onto the peg. (color accurate)
the biceps have a peg on them that connects to a hole in the torso. there is a little hollow to accommodate the ball joint of the shoulder. this photo also shows the wing and tail holes that I will talk about later. (color accurate)
continuing down the arms, the forearm has a peg that connects to a hole in the lower part of the biceps. this peg is longer than the one in the shoulder area, so I don't think the forearms and biceps are interchangeable. the forearm pegs for the CAMs are also bigger than the ones for the regular dolls, so they are not interchangeable either without modification. (NOT color accurate)
the hands are made of a softer, slightly rubbery plastic. they connect into the forearms with another different sized peg that is also incompatible with the regular Monster High dolls. (NOT color accurate)
the thigh is definitely the most complicated joint on the CAMs. there is a hollow in the torso with a peg sticking out of it for the thigh piece to connect to. inside the thigh there is a plastic ring that connects to the peg. this ring also moves providing the side to side motion of the legs. the movement of the plastic ring makes it difficult to attach the thighs to the torso. (color accurate)
finally, the calf/shin piece connects to the thigh via a large peg. this joint feels very secure and sturdy to me, and is the easiest limb section to attach. the knees provide the same bending and swiviling present in the regular dolls. (NOT color accurate)
side note: I'm really please with the bokeh in that photo.
so that takes care of the main body construction. in the top of the heads there is a rectangular hole. this is for attaching the wigs. unfortunately the wigs do not fit.(NOT color accurate)
the most disappointing feature of the CAMs is the ears that come with some sets. instead of punching more holes in the heads, Mattel went with the decision to make the ears barettes that you can clip onto the wigs. so no baldies without modification. (NOT color accurate)
on the base of the ear there is a peg and another part that has the hole the peg snaps into to hold the ear in place. I found this very frustrating, as it is hard to position (and then keep) the ear in the place I wanted it. the ears are molded out of a stiffer plastic, so the side with the hole in it will probably eventually snap.
you probably noticed on the torso photos above, that there are holes in the back. this is to accommodate tails (shown attached) and wings. (NOT color accurate)
the tails plug into a round hole just above the panty-line. this allows them to sit with tails attached when they are swung upwards as shown above. (I wish my Toralei had this kind of tail.) the tails snap in pretty solidly, and hold their position well.
the rectangular holes between the shoulder blades are for wings. they are a little more difficult to attach and require a bit of force. if they are not pushed in all the way, they will eventually work their way back out. (color accurate)
I think the bodies are well designed, and I kind of wish they would use them for the regular dolls as well, especially the knee joints. some of the fashions would be a lot easier to put on the dolls if they had more removable limbs like the CAMs do.